## How many rolls do you get in zilch?

A player may keep rolling as long as there is no zilch. Whenever all 6 dice are scored during the turn (“a turnover”) the player is entitled to pick up all 6 dice and roll again. Rolling again is called “Greater Glory”.

## Is zilch the same as Farkle?

Farkle, or Farkel, is a dice game similar to or synonymous with 1000/5000/10000, Cosmic Wimpout, Greed, Hot Dice, Squelch, Zilch, or Zonk. Its origins as a folk game are unknown, but the game dates back to at least the mid 1980s.

What are the rules to 10000?

In one variation, players must score exactly 10,000 without going over. In the event that a player goes over, the score for that turn is lost. In this variation, if the 10,000 is hit, that player wins immediately without giving the other players a chance to roll.

What are the rules for 6 dice?

Each player takes turns rolling the dice. On your turn, you roll all six dice. A 1 or a 5, three of a kind, three pairs, or a six-dice straight earn points. You must select at least one scoring die….Scoring.

Dice Points
Three 6 Spot 600
Three 1 Spot 1,000
Three Pairs 500
Six-Dice Straight 1,000

### How do you keep score in dice?

Try to keep the dice on an even surface to make it easier to keep track of them and score. Recognize scoring dice such as ones, fives, and three-of-a-kind. The only numbers that earn you points when you roll just one or two of them are 1 and 5. Rolling a 1 earns 100 points and a 5 earns 50 points.

### How much is a straight worth in 10000?

Pairs and Straights are worth 5oo points. Note: Three of a kind must all be rolled together. Rolling a 1 and then rolling another 1 and another 1 is 300. Rolling 3 1’s at a time is 1000.

What is 5 of a kind in 10000?

A four-of-a-kind is worth 200 times the number on the dice, a five-of-a-kind is worth 400 times the number on the dice, and a six-of-a-kind is worth 800 times the number on the dice. You can also score 1,500 points by rolling a straight, or 1, 2, 3, 4, 5, and 6. Three pairs are worth 1,500 points.