What does a grip do on a movie set?

The grip is the person in charge of setting up equipment to support the camera in a movie, commercial or television show. The grip sets up the rigging that allows the camera to move around the set to capture footage. The grip works on the camera dollies, cranes, tracks and camera setup.

How do you become a good grip on a set?

As I mentioned before, grips perform strenuous manual labor on set. To effectively grip, one must have a strong physique and the ability to move quickly and safely through potentially hectic and crowded locations — while carrying loads of equipment that can quickly get into the hundreds of pounds.

How much money does a dolly grip make?

A Dolly Grip in demand can make a very comfortable $200,000-300,000 per year if they’re working on big movies all the time. Even the day-players getting 9-10 months of work can earn well over $100,000 per annum. It’s all predicated on the amount you work, says Davis.

What is the difference between a gaffer and a grip?

The gaffer is the head electrician in a movie crew; it’s her job to manage the lighting, making sure the levels are appropriate for the desired effect in the scene. The gaffer is assisted by the best boy, and may have a crew of electricians. A grip is also concerned with lighting, but from the mechanical side.

Do you need experience to be a grip?

You Don’t Need a Degree, But You Do Need Experience It’s not uncommon for grips to aspire to higher positions, such as cinematographer. Many a director of photography got their start working on the camera rigs they now direct.

How much does a gaffer make per day?

A Gaffer’s salary depends on the project. Typically, on non-union commercials, corporate videos or music videos they are based on a 10 or 12 hour day and that rate can vary between $450 USD to $750 USD.

What does G and E stand for in film?

The Grip and Electric departments, collectively known as G&E, are amazing. During long scene setups, you could spend all day watching them place flags, lay track, strike lamps, drop scrims, and fly in sandbags.